But the greater speed attainable by direct control of hardware was of particular importance, especially when running computer games. So there were many different original equipment manufacturer (OEM) versions of MS-DOS for different hardware. Each computer would have its own distinct hardware and its own version of MS-DOS, a situation similar to the one that existed for CP/M, with MS-DOS emulating the same solution as CP/M to adapt for different hardware platforms. It competed with other operating systems written for such computers, such as CP/M-86 and UCSD Pascal. Originally MS-DOS was designed to be an operating system that could run on any computer with a 8086-family microprocessor.
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